Speel Rëels / Rules of the Game

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Volledige Rëels van Jukskei 2013 pdf (817KB)

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Complete Rules of Jukskei 2013 pdf (817KB)

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Verkorte Reels
van Jukskei

Condensed Rules
of Jukskei

SKEY DIMENSIONS:

Skey Dimensions

PEN DIMENSIONS:

Pen Dimensions
1. THE AIM OF THE GAME
  The aim of the game is to score 23 or to prevent the opponent to score 23.
2. METHOD OF PLAY:
2.1 A team usually consists of four players one of whom is the captain, but can be played in pairs (doubles), trips or even singles.
2.2 Each player plays with two skeys (and the weight and length of the skeys will be determined by the body strength of the player). A player may change his skeys at any time during the match, provided he is ready for play when it is his turn.
2.3 The team captains mutually agree on the throwing order of the first round.
2.4 The first player of the team to begin throws both his/her two skeys, followed by the first player of the opposing team, also throwing both his/her skeys. Thereafter the second player of the first team throws, followed by the second player of the opposing team, etc.
2.5 The captain however, has the right to alter, at will, the sequence in which his players are to throw as the game progresses.
2.6 A round has begun as soon as the skey of the first player, of the team that must throw first, has left his hand, with the intention of it being thrown at the other pen.
2.7 The following circumstances determine which team throws first at the beginning of the next round:
2.7.1 The team with a skey lying nearest to the pen throws first during the next round.
2.7.2 If no skeys lie for scoring purposes, but one of the team scores one or more pens, then that team throws first in the next round.
2.7.3 If no lays or pens have been scored during a round, the team that threw first during the previous round throws first again.
2.7.4 After a set (23 points) has been scored, the captain of the scoring team has the right to determine the sequence of the following round.
2.7.5 If a set ends in a tie, the team, which had the lay, throws first in the next round.
2.7.6 In the event of a burst, the team with the skey closest to the pen will throw first.
3. SCORING:
3.1 When a pen is scored, three (3) points are awarded to the team whose player has knocked the pen over.
3.1.1 If it falls over after the skey has left the players hand, and the skey has not yet touched the sand, such a skey is to be returned to the player and the skeys which were disturbed by such a skey are to be returned as closely as possible to their original positions.
3.2 If team A scores six pens and team B scores six pens, the number of pens cancel each other and therefore no points are scored, except the lays, that is, the skey or skeys of the team lying nearest to the pen.
3.3 When a skey lies within a radius of 460mm from the pen it is awarded one (1) based on a cancellation principle: e.g. if team has two (2) lays nearer than team B, team A will score 2. The lays are measured with a caliper.
3.4 If a skey of team A is knocked against the pen by a skey of team B and the pen falls over, it counts three points for team B and vice versa.
3.5 Only skeys within a radius of 460mm from the pen, are taken into account for scoring purposes and count one point each, subject to the following conditions:
3.5.1 Only one team per round may score points with close lays, that is, only the skey(s) of the team lying nearest to the pen, will count.
3.5.2 If the nearest skey of team A lies exactly the same distance from the pen as the nearest skey of team B, the skeys cancel each other as well as all the other skeys and neither team may score any points with lays.
3.6 A set consists of 23 points and the team, which achieves 23 points at the completion of the round, wins the set. If more than 23 points are achieved it may be corrected by throwing the rest of skeys of the team. If at the end of the round a team has more than 23 points it will burst (Score 0).
3.7 If both teams score a set during the same round, each will be awarded half the set. This however does not mean that as soon as both teams have scored a set during the same round, throwing stops. The teams should throw their remaining skeys or if they choose not to throw, forfeit the skeys.
3.8 A skey is forfeited when the captain of the team declares that such a skey is forfeited. The captain is obliged to name the specific player whose skeys are being forfeited. Once such a decision has been made, it is irrevocable.
3.9 If rain makes it impossible to play during a match, a whistle stops play immediately and the score from the previous completed round is taken.
4. DISTANCES:
4.1 Different age groups pitch over various distances to the pen furthest from the pitching line as indicated below:
 
Men (18 - 49 years) at least 16 meters
Veteran men (50 - 64 years) at least 14 meters
Veteran men (65 years and older) at least 13 meters
Women (18 - 49 years) at least 14 meters
Veteran women (50 - 64 years) at least 12 meters
Veteran women (65 years and older) at least 11 meters
  Juniors:
Age as on 1st January of year 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18
Minimum pitching distance for girls 4 5 6 7 8 9 10 11 12 12 12 13 13 13 14
Minimum pitching distance for girls 4 5 6 7 8 9 10 11 12 13 13 14 14 14 16

Jukskei Pitch:

Jukskei Pitch


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Jukskei sport, Namibia